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RAPUNSEL Project

Collaborative Coding and Early Programming Literacy for Girls

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RAPUNSEL Project

Collaborative Coding and Early Programming Literacy for Girls

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September 7, 2026
Blogging

Java in the Classroom: Deciding on the Right First Programming Language for Kids

Choosing the first programming language for beginners is a debated topic among computer science educators.…

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Lawrence Berry
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September 3, 2026
Blogging

The Challenge of Keeping Kids Engaged in STEM: A Look at Interactive Methods

Getting kids interested in science, technology, engineering, and math (STEM) is relatively easy. The real…

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Lawrence Berry
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August 29, 2026
Blogging

Game Design as a Pedagogical Tool: How to Build Engaging Learning Environments

Building an educational game is a delicate balancing act. If the game is too educational,…

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Lawrence Berry
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August 25, 2026
Blogging

Evaluating the NSF-Funded Initiative: Did RAPUNSEL Achieve Its Educational Goals?

When the National Science Foundation (NSF) funded the RAPUNSEL project, it was a bold experiment…

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Lawrence Berry
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August 21, 2026
Blogging

Real-Time Applied Programming: The Core Philosophy of the RAPUNSEL Project

The acronym RAPUNSEL stands for Real-time, Applied Programming for Underrepresented Students' Early Literacy. Every word…

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Lawrence Berry
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August 17, 2026
Blogging

Why Networked Gaming Communities Foster Better Collaborative Coding Habits

Learning to code in isolation is difficult. When you get stuck on a bug alone…

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Lawrence Berry
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August 13, 2026
Blogging

Moving Beyond Syntax: Encouraging Creative Expression in STEM for Girls

For decades, STEM education has suffered from an image problem. Many young students view fields…

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Lawrence Berry
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August 9, 2026
Blogging

Ken Perlin and the NYU Media Research Lab: Decades of Interactive Innovations

Ken Perlin, a computer science professor at NYU and director of the Media Research Lab,…

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Lawrence Berry
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August 5, 2026
Blogging

How Multiplayer Games Can Serve as Self-Teaching Programming Environments

The dream of any educational software developer is to create a self-teaching system. In standard…

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Lawrence Berry
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August 1, 2026
Blogging

Who was Mary Flanagan? The Creative Mind Behind Tiltfactor Laboratory

To understand the creative spark behind the RAPUNSEL project, one must look at the work…

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Lawrence Berry
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Recent Posts

  • Java in the Classroom: Deciding on the Right First Programming Language for Kids
  • The Challenge of Keeping Kids Engaged in STEM: A Look at Interactive Methods
  • Game Design as a Pedagogical Tool: How to Build Engaging Learning Environments
  • Evaluating the NSF-Funded Initiative: Did RAPUNSEL Achieve Its Educational Goals?
  • Real-Time Applied Programming: The Core Philosophy of the RAPUNSEL Project

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