Java in the Classroom: Deciding on the Right First Programming Language for Kids
Choosing the first programming language for beginners is a debated topic among computer science educators.…
Choosing the first programming language for beginners is a debated topic among computer science educators.…
Getting kids interested in science, technology, engineering, and math (STEM) is relatively easy. The real…
Building an educational game is a delicate balancing act. If the game is too educational,…
When the National Science Foundation (NSF) funded the RAPUNSEL project, it was a bold experiment…
The acronym RAPUNSEL stands for Real-time, Applied Programming for Underrepresented Students' Early Literacy. Every word…
Learning to code in isolation is difficult. When you get stuck on a bug alone…
For decades, STEM education has suffered from an image problem. Many young students view fields…
Ken Perlin, a computer science professor at NYU and director of the Media Research Lab,…
The dream of any educational software developer is to create a self-teaching system. In standard…
To understand the creative spark behind the RAPUNSEL project, one must look at the work…